• Teams should be made up exclusively of students who have been admitted into the program by the TechPoint team.
  • Teams can of course gain advice and support from S.O.S. Challenge Coaches, Instructors, TechPoint team, or other people in their network as long as they do not complete work on the assignment.
  • To ensure a level field for all participants, all code, design and art must be created within the duration of the challenge June 14 - July 23, 2020. The only exception to this rule would include material that is publicly available. Some examples of this would be: public domain images, creative commons music, 3rd party services, APIs, open-source projects, libraries, and frameworks, etc. with appropriate attribution to the original creators.
  • Student teams retain full ownership of what they have created during the challenge. We retain the right to display what you build for the purpose of advertisement. This includes all types of media, both print and not.
  • Teams can use an idea they had before the event (as long as they do not reuse code or presentations or presentations).
  • Teams can work on ideas that have already been done. Though creativity/novelty is a factor in judging, solutions are not required to be completely novel. If a team wants to improve on a common idea they are allowed to do so and will be judged on the quality of their work. (Under the time constraints it can be hard to find something that’s fully original and teams might not know if an idea has been done before anyway.)
  • Cite your sources! Please review this link if you have any questions!
  • Projects that violate the Code of Conduct (below) are not allowed.
  • Teams can be disqualified from the challenge at the organizer’s discretion. Reasons might include but are not limited to breaking the challenge Rules, breaking the Code of Conduct, or other unsporting behavior.